Post by Doctor Cyber on Jun 18, 2012 10:42:51 GMT -5
Real name: Giovanni Giuseppe
Alter Ego: The Trickster, James Jesse
Status
Occupation: Special Effects Designer, Con Artist, formerly FBI agent.
Martial Status: Unknown
Legal Status: Unknown
Group Affiliation(s): Rogues Gallery [Past] FBI
Origin
Place of Birth: Unknown
Known Relatives: Unnamed father and other members of the Flying Jesses, Billy Hong (son).
History
James Jesse, circus acrobat and the youngest of the Flying Jesses, was fascinated by stories of the famous outlaw Jesse James. To guard against his fear of heights and still perform in the act, he invented his “Airwalker Shoes”—which, as their name implies, allowed him to walk on air. However, his aerialist act was not enough, and he turned to crime for a greater thrill. After holding up a few airplanes in mid-flight, he picked Central City as his new base, where he ran afoul of the second Flash and found the thrill he needed in matching wits against his super-speed foe. His trademark (aside from walking on air), has his biting sense of humor and a wide range of dangerous, but harmless-looking gadgets that he would use in his crimes.
Reformation
After that Flash’s death, he traveled to Los Angeles, where he fought the Blue Devil several times, until that hero convinced him he could make a fortune in the movie business as a special effects artist. The Trickster became a part-time persona, taking up less and less time, until he saw in the newspaper...
...a quintuple obituary. Five of the Trickster’s former comrades—most of the Rogues Gallery—had died spectacularly. Jesse decided in their memory to “cruise for the big score...” and found it. He followed along when dozens of villains were invited to Hell by the demon Neron and offered tantalizing deals in exchange for their souls. Neron took a strange interest in Jesse, and didn’t even offer him a deal. As a result, he was the only one around who knew Neron’s weakness without owing him anything—and almost single-handedly defeated him.
Jesse decided he’d better start earning some good karma, because he didn’t dare go to Hell and face Neron. He continued playing his con-artist games, but for the side of light instead of for personal gain. Not long after, he agreed to help an old girlfriend, Mindy Hong, rescue her son Billy from warlords in the small Himalayan country of Zhutan who believed him to be the Majee, a human agent appointed by their god Meshta. During the rescue, it turned out not only that Billy was, in fact, the Majee, but that he was also Jesse’s son.
Forever Rogue
For a time, Jesse worked for the Federal Bureau of Investigation, using his insider knowledge and skills to stop crime instead of commit it. Ostensibly his job was testing security, but he was also involved in a project with other reformed rogues. The plan was to redeem themselves by tracking down their former colleagues. It failed spectacularly. The Top revealed that he had planted the impulse to reform in the Trickster’s mind...and he removed it. Jesse reverted to form, attacked the impostor (Trickster II – Axel Walker) and took back his gear, and rejoined the Rogues.
Characteristics
Age: 32
Height: 6'0”
Weight: 179 lbs
Eyes: Blue
Hair: Blonde
Unusual Features: No Unusual features
Personality: James seems to be one of those men who is going through a second childhood. Now that he's an adult, James feels free to cut loose and enjoy himself with a childlike sense of wonder and abandon. When faced with a problem, James will take the approach that involves the most planning, sneaking and just plain avoiding the problem directly. While James is not a fighter by any stretch of the imagination, he would agree with that sentiment. Sure, this may make things complicated but it also makes things fun! Despite the bad things he's seen, James generally holds to the attitude that life is too short to spend worrying and that you should laugh as much as possible, but there's something about James' good-natured and cheerful demeanor that makes him instantly likable to some and instantly annoying to others. When you get right down to it, James is basically a nice guy. He's generally a very happy, cheerful outgoing person. Charming, kind to women and children... not to mention his way with a joke and a witty remark. The kind of guy you'd be glad to have as a friend... if he weren't a con artist, liar and thief. James commits crimes and scams for three reasons; the money, a worthy cause and the sheer thrill of it. While he has mellowed somewhat in his old age (past 30 is old!), he is still impulsive enough to do something just for the sheer sake of doing it so he can say that he did it.
Powers
Known Powers: No known powers.
Known Abilities:
Strength Level: Current strength level is unknown. Assumed to be on average for a man of his height, weight, and age.
Weaknesses:
Misc (optional)
Equipment: Tricksters arsenal is basic but effective, ranging from explosives to serums or gases. His arsenal includes, air walkers (anti-gravity boots, created by Trickster himself), Explosives, Itching powder, sneezing powder, sticky gum, laughing gas, knock out gas, smoke bombs, hydraulic seltzer, freezing seltzer, and a wide array of “toys”.
Transportation: No liable mode of transportation, aside from his “Air Walkers”.
Weapons: His weapons are usually the equipment or arsenal that he has at hand.
Sample RP Post
Alter Ego: The Trickster, James Jesse
Status
Occupation: Special Effects Designer, Con Artist, formerly FBI agent.
Martial Status: Unknown
Legal Status: Unknown
Group Affiliation(s): Rogues Gallery [Past] FBI
Origin
Place of Birth: Unknown
Known Relatives: Unnamed father and other members of the Flying Jesses, Billy Hong (son).
History
James Jesse, circus acrobat and the youngest of the Flying Jesses, was fascinated by stories of the famous outlaw Jesse James. To guard against his fear of heights and still perform in the act, he invented his “Airwalker Shoes”—which, as their name implies, allowed him to walk on air. However, his aerialist act was not enough, and he turned to crime for a greater thrill. After holding up a few airplanes in mid-flight, he picked Central City as his new base, where he ran afoul of the second Flash and found the thrill he needed in matching wits against his super-speed foe. His trademark (aside from walking on air), has his biting sense of humor and a wide range of dangerous, but harmless-looking gadgets that he would use in his crimes.
Reformation
After that Flash’s death, he traveled to Los Angeles, where he fought the Blue Devil several times, until that hero convinced him he could make a fortune in the movie business as a special effects artist. The Trickster became a part-time persona, taking up less and less time, until he saw in the newspaper...
...a quintuple obituary. Five of the Trickster’s former comrades—most of the Rogues Gallery—had died spectacularly. Jesse decided in their memory to “cruise for the big score...” and found it. He followed along when dozens of villains were invited to Hell by the demon Neron and offered tantalizing deals in exchange for their souls. Neron took a strange interest in Jesse, and didn’t even offer him a deal. As a result, he was the only one around who knew Neron’s weakness without owing him anything—and almost single-handedly defeated him.
Jesse decided he’d better start earning some good karma, because he didn’t dare go to Hell and face Neron. He continued playing his con-artist games, but for the side of light instead of for personal gain. Not long after, he agreed to help an old girlfriend, Mindy Hong, rescue her son Billy from warlords in the small Himalayan country of Zhutan who believed him to be the Majee, a human agent appointed by their god Meshta. During the rescue, it turned out not only that Billy was, in fact, the Majee, but that he was also Jesse’s son.
Forever Rogue
For a time, Jesse worked for the Federal Bureau of Investigation, using his insider knowledge and skills to stop crime instead of commit it. Ostensibly his job was testing security, but he was also involved in a project with other reformed rogues. The plan was to redeem themselves by tracking down their former colleagues. It failed spectacularly. The Top revealed that he had planted the impulse to reform in the Trickster’s mind...and he removed it. Jesse reverted to form, attacked the impostor (Trickster II – Axel Walker) and took back his gear, and rejoined the Rogues.
Characteristics
Age: 32
Height: 6'0”
Weight: 179 lbs
Eyes: Blue
Hair: Blonde
Unusual Features: No Unusual features
Personality: James seems to be one of those men who is going through a second childhood. Now that he's an adult, James feels free to cut loose and enjoy himself with a childlike sense of wonder and abandon. When faced with a problem, James will take the approach that involves the most planning, sneaking and just plain avoiding the problem directly. While James is not a fighter by any stretch of the imagination, he would agree with that sentiment. Sure, this may make things complicated but it also makes things fun! Despite the bad things he's seen, James generally holds to the attitude that life is too short to spend worrying and that you should laugh as much as possible, but there's something about James' good-natured and cheerful demeanor that makes him instantly likable to some and instantly annoying to others. When you get right down to it, James is basically a nice guy. He's generally a very happy, cheerful outgoing person. Charming, kind to women and children... not to mention his way with a joke and a witty remark. The kind of guy you'd be glad to have as a friend... if he weren't a con artist, liar and thief. James commits crimes and scams for three reasons; the money, a worthy cause and the sheer thrill of it. While he has mellowed somewhat in his old age (past 30 is old!), he is still impulsive enough to do something just for the sheer sake of doing it so he can say that he did it.
Powers
Known Powers: No known powers.
Known Abilities:
Strength Level: Current strength level is unknown. Assumed to be on average for a man of his height, weight, and age.
Weaknesses:
- ADD: While not technically diagnosed, James is somewhat flighty, impulsive, has a short attention span for matters that don't interest him and is prone toward doing mildly insane things like rooting through a woman's personals and wearing her bra as a hat while breaking in and entering. If he were a kid, it would be called "acting up". As an adult, it's childish, crazy or adult ADD. In any case, its' a quirk that grates on his more serious associates.
- Not a Killer: James will not kill under any circumstance. It's bad karma. It's unprofessional. It just attracts all sorts of attention you don't need. Besides, the game ends if the robbers kill the cops or the sheriff kills Black Bart.
- Lightweight: James has a lanky build and a glass jaw. This is why he depends so heavily upon his gadgets, ranged attacks and distraction in a fight. The honest truth is that James is a wimp and that anyone who knows even a little about close-combat fighting could probably deal with James fairly easily.
- Lady Lover: You can't play a player, right? Well, maybe sometimes you can. As James once told Catwoman, "You saw how defenseless I am in a fight. Don't even try me on the saying no to women thing!" While James is somewhat immune to the charms of the the fairer sex and has a good sense of when he's been played, he also has enough of a streak of chilvary to try and help out a woman in need. Still, that's enough to get a perfectly well-meaning crook into trouble if he's not careful.
Misc (optional)
Equipment: Tricksters arsenal is basic but effective, ranging from explosives to serums or gases. His arsenal includes, air walkers (anti-gravity boots, created by Trickster himself), Explosives, Itching powder, sneezing powder, sticky gum, laughing gas, knock out gas, smoke bombs, hydraulic seltzer, freezing seltzer, and a wide array of “toys”.
Transportation: No liable mode of transportation, aside from his “Air Walkers”.
Weapons: His weapons are usually the equipment or arsenal that he has at hand.
Sample RP Post
Codeword: